p>Grand Theft Auto Online launches is hit by server issues

/p>

p>2 October 2013

/p>

p>Grand Theft Auto Online's launch has been hampered by major teething issues. The anticipated influx of players has strained Rockstar Games' servers to breaking point. https://blogfreely.net/stepmonth51/create-a-private-minecraft-server-with-tailscale </p>

p>Multiple error messages have been displayed to players, including "Rockstar cloud servers are not available", screen freezing and slow loading.

/p>

p>One message states: "Mission failure" as soon as the mission begins.

/p>

p>Rockstar said it was working "round the clock" to solve the issue.

/p>

p>"We apologize for any inconvenience caused and thank you for your patience while we work to resolve this," the company said on its website.

/p>

p>Sony PlayStation and other console makers have received complaints from frustrated gamers who are having problems with the game.

/p>

p>Meanwhile angry players have been making their feelings known on Twitter. One user wrote: "GTA online has more launch issues than North Korea ..."

/p>

p>'Temperamental'

/p>

p>Rockstar North acknowledged last week that it was facing "unanticipated" pressure due to GTA 5's higher sales than anticipated.

/p>

p>The blog's description reads "We are working 24/7 to buy and install servers,"

/p>

p>But it added that matters could be "more volatile than they usually are" because using so many computers introduced their own issues.

/p>

p>Online version of the 18-rated violent crimes game can be played by up to 16 players simultaneously in a virtual setting. Players can also create avatars and communicate with each with each.

/p>

p>It is included free with every copy of the GTA 5 console video game. https://zenwriting.net/ovendesert08/the-streaming-wars-are-over One analyst estimates that more than 15 million copies of the game were sold by last week.

/p>

p>"A conservative estimate would suggest that about two million people will join GTA Online in the first 24 hours," said Keza MacDonald (UK games editor, IGN.com), the gaming and entertainment site.

/p>

p>"Rockstar has never played online games in this size before, so they are completely unproven in terms their network infrastructure.

/p>

p>"And even the hugely successful World of Warcraft at its peak didn't have as many people playing online simultaneously as GTA is likely to have, so it wouldn't surprise me to see issues."

/p>

p>Sluggish

/p>

p>Other bestsellers have had issues because their servers could not handle the demand.

/p>

p>Electronic Art's Sim City requires that players login to their servers in order to play. This means that players faced lengthy waiting times to start, and then slow gameplay after the game was released.

/p>

p>EA apologized later and offered to give a free game title as compensation to the affected. It claimed that more users registered than it expected, adding they then played differently to the way its testers had.

/p>

p>The servers of Activision Blizzard for Diablo 3 were under severe pressure in the year prior.

/p>

p>Twitter trended #error37 after players were shown the code and instructed to wait until they log back in. https://palmviolet11.werite.net/post/2022/09/14/Free-Minecraft-Server:-how-to-Create-a-Private-Server To lessen demand, the company temporarily took its websites offline.

/p>

p>Charges in Grand Theft Auto stabbing

/p>

p>21 September 2013

/p>

p>SimCity Mac Version - Several problems

/p>

p>30 August 2013

/p>

p>Diablo III game finally launched

/p>

p>15 May 2012

/p>

p>Rockstar North

/p>

p>EA

/p>

p>Activision Blizzard

/p>


トップ   編集 凍結 差分 バックアップ 添付 複製 名前変更 リロード   新規 一覧 単語検索 最終更新   ヘルプ   最終更新のRSS
Last-modified: 2022-09-15 (木) 09:40:34 (594d)